Thursday, January 19, 2017

Improvements in performance with GRID objects

New version 4.1 include performance improvements with GRID objects. Using Vertex Buffer Objects the performance grows from 2fps to 10 fps with 500.000 vertex object.

I'm planning to implement animations inside grid objects. You can control translate, rotation and scale animation of every object inside the grid. I will publish one demo video on YouTube soon....

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